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The Newcastle University research output collection, currently available on ePrints, will shortly be moving to a new open repository platform, Figshare. To prepare for the data migration we have paused adding new content to ePrints, and will resume once the new repository is launched. During this time you will continue to have access to ePrints (but no new content will appear). We will share updates here when available.

Beyong the Screen: Exploring the Emotional and Social Impact of Otome Games on Global Players

Lookup NU author(s): Dr Viana Nijia ZhangORCiD, Dr Vasilis VlachokyriakosORCiD

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This work is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).


Publication metadata

Author(s): Zhang NJ, Vlachokyriakos V

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: 23rd EUSSET Conference on Computer-Supported Cooperative Work

Year of Conference: 2025

Online publication date: 04/07/2025

Acceptance date: 10/04/2025

Date deposited: 17/12/2025

Publisher: European Society for Socially Embedded Technologies (EUSSET)

URL: https://doi.org/10.48340/ecscw2025_ep05

DOI: 10.48340/ecscw2025_ep05

Notes: Exploratory paper


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